![]() Historically in racing games if you are turning too far right, you often immediately steer to the left to counteract that. Players often weave around corners due partly to the poor analogue sticks and partly due to the way steering is designed. Handling So what is it about the handling that is so weird? Well for a start it feels rather floaty in both Dreamcast games. Stick with it and you are left with one of the most rewarding driving games around. It’s easy to be put off the moment you play and most people probably were, but frankly, that’s a huge mistake. This is perhaps most obvious in the handling, as it is much harder than before and car control almost feels sloppy. However due to the grunt of the Dreamcast, developer Genki put a huge focus on realism, not only visually but also from a gameplay point of view. It suited the arcade nature of the visuals and wide tracks on display - think Ridge Racer on the PlayStation. The Final Boss of Tokyo Xtreme Racer Zero is a dark blue Fairlady Z S30 with insane horsepower and terrible handling.The series focused on drift racing until it hit Dreamcast.The top two members of Rotary Revolution are brothers and drive a white RX-7 FC and yellow RX-7 FD.Rain of Blood: In TXR3, if you race Blood Hound in the rain, the rain turns into blood.The result: Tokyo's highway racing scene is comprised mostly of Westerners. Race Lift: Many characters in TXR0 had their names changed from Japanese names to Western names.Mirror Boss: In Tokyo Xtreme Racer 3, the Final Boss is a ghost copy of your own car.Driving for too long in a single night will also wear down your tires and make the car less responsive to steering inputs, and have less grip overall. Heroic RROD: In TXR3, driving for too long without stopping occasionally in the parking areas results in drastically reduced engine performance (from water and oil temps overheating).In TXR3, some of the opponents' requirements are hinted at in their profiles, but for many others, as well as those in other games, you may as well hit up a guide. Guide Dang It: Many of the requirements to summon and/or be able to challenge "Wanderer" opponents.And she's one of the 599 opponents you need to defeat to challenge the Final Boss. Game Breaking Bug: Due to an error involving converting currency, one opponent in Tokyo Xtreme Racer 3 requires you to have more money than is permitted.However, using this option reduces the amount of currency won from battles. Easy Mode Mockery: Some games have an "easy" life meter option in which you only lose SP for trailing (as opposed to losing SP for trailing as well as hitting stuff).measurements, even though the game is set in Japan. Cultural Translation: The North American version converts all measurements to U.S.Cap: On your speed TXR0 caps you at 430 km/h / 267 mph, and TXR3 to 370 km/h / 230 mph.The following tropes are common to many or all entries in the Tokyo Xtreme Racer franchise.įor tropes specific to individual installments, visit their respective work pages. This series will have a Spiritual Successor titled Night Runners. Import Tuner Challenge (Xbox 360, known as Shutokou Battle X in Japan). ![]() Street Supremacy (PSP, known as Shutokou Battle: Edge of Control in Japan).Tokyo Xtreme Racer: Drift 2 (PlayStation 2, also part of Kaido Battle).Tokyo Xtreme Racer: Drift (PlayStation 2, part of spinoff series Kaido Battle).Tokyo Xtreme Racer Zero (PlayStation 2).List of the games in the series (note, these are the ones that have been localized, The Other Wiki lists Japan-only releases and spinoffs): The main feature of the game is its free roaming environment (not introduced until the first Dreamcast game) and the "SP" system, in which both your car and the opponent's car have life bars that go down when either car is ahead or hits a wall/civilian traffic. It got more notice when the Dreamcast versions came stateside. A series of racing games known also in Japan as Shutokou Battle and dating to the SNES days, although the games never made it to the United States until the Saturn game Wangan Dead Heat came out in Japan (and it made it here as Highway 2000).
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